Riptide GP: Renegade (2016) - MobyGames (2024)

Riptide GP: Renegade (2016) - MobyGames (1)

Riptide GP: Renegade (2016) - MobyGames (2)

Moby ID: 80122

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Released
July 26, 2016 on Windows
Credits
36 people
Releases by Date (by platform)
  • 2016 (Windows)
  • 2016 (PlayStation 4)
  • 2016 (iPhone)
  • 2016 (iPad)
  • 2016 (Android)
  • 2016 (tvOS)
  • 2017 (Windows Apps)
  • 2017 (Xbox One)
  • 2017 (Nintendo Switch)
Publishers
  • Vector Unit Inc
Developers
  • Vector Unit Inc
Moby Score

7.3

#9,439 of 25.6K
Critics
75% (12)
Players
(2)
Review Ranking
  • #784 on PlayStation 4
  • #996 on Nintendo Switch
Collected By
22 players
Genre
Racing / Driving
Perspective
Behind view
Gameplay
Tricks / stunts
Vehicular
Naval / watercraft
Track racing

Windows Specs

Business Model
Commercial
Media Type
Download
Input Devices Supported/Optional
Gamepad, Keyboard, Mouse
Multiplayer Options
Internet, Same/Split-Screen
Number of Offline Players
1-4 Players
Number of Online Players
2-8 Players
[ view all 41 specs ]
Official Site
Visit

Buy on Windows

$3.99 new on Steam

Description

Riptide GP: Renegade is a hydrojet racing game. It is the sequel to Riptide GP 2 and the third game in the Riptide racing series as the spiritual successor to the Hydro Thunder titles. The game modes are a single-player career mode, a challenge mode to get the best times on leaderboards, quick races, a synchronous online multiplayer mode for up to eight players, and a local split-screen mode for two to four players. The Renegade part of the title hints at the introduction of a story to the career mode. At the start of the game the player chooses a male (Impact) or female (Poison) rider. In the interactive tutorial the devious Krex gets the player's character caught in an illegal race. Years later, the rider needs to return after being banned from the GP League and take revenge on Krex. There are often static story sequences between races, with conversations between characters and bosses.

The career mode consists of several events where up to three stars can be earned based on the result, needed to keep unlocking new races until there is a showdown with a boss character. Defeating such a character adds it to the roster, with a custom hydrojet as a new vehicle to race. Racing consists of controls for acceleration, braking and turning. At various parts of the tracks stunts can be performed and these fill a booster meter. There are regular ramps, but also huge waves or bridges as there is a lot of interactivity on the tracks with events that influence the environment. After crashing a separate button is used to recover and the same button is used to activate boost. There are eight tracks: Downtown Rush, Unicorn Base, Sky Mines, Grindhouse, Tropico, The Ruins, Alpha Station, and Firewater, each with their own theme. There are shortcuts, alternate paths that open up after certain events, and also other vehicles, dynamic elements and explosions, rain, storms or fire, influencing the racing conditions.

Event types include regular track races, slalom, elimination, stunts against a time limit, and mini championships where the results of different events are combined. Certain cups are much harder and are offered as a bonus challenge. Tracks often have signs that help with the general direction or to highlight parts where stunts can be performed. Each hydrojet has different statistics for acceleration, top speed, handling and boost. Money earned during races can be used to improve these a few times, until a more powerful hydrojet is unlocked where the process is repeated. Winning also provides experience for a global player level. With each new level skill points become available to unlock new stunts, or to improve the boost bonus or boost start. It is also possible to level up the drafting ability where trailing behind an opponent adds a visual effect and provides more speed to catch up. The hydrojet colours can be customized and different types of decals can be unlocked. Optionally an easter egg can be found on each track.

Groups +

  • Middleware: Bullet Physics
  • Riptide series
  • Sound engine: FMOD

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Credits (Windows version)

36 People (25 developers, 11 thanks) · View all

Technical Direction
  • Ralf Knoesel
Programming
  • Ralf Knoesel
Design
  • Ralf Knoesel
  • Matt Small
Audio
  • Ralf Knoesel
Creative Direction
  • Matt Small
Art Direction
  • Matt Small
UI
  • Matt Small
Environments
  • Elizabeth Sewell (Timm)
Character Art
  • Elizabeth Sewell (Timm)
Animation
  • Elizabeth Sewell (Timm)
AI and Gameplay Programming
  • Steve Mariotti
Environment and Prop Art
  • John Paul Castillo (JP)
Community Management
  • Deborah Chantson
Website
  • Deborah Chantson
Vehicle Design
  • Brandon Luyen
Vehicle Art
  • Brandon Luyen
Character Art
  • Matthew Little
  • Garret Gang
Sound Design
  • Danny Piccione
Vehicle Sound Design
  • Soundwave Concepts
Vehicle Design and Art
  • Adia Entertainment™
Character Animation
  • Fun Bits®
Localization
  • GameScribes
Special Thanks
  • Rana Cho
[ full credits ]

Reviews

Critics

Average score: 75% (based on 12 ratings)

Players

Average score: 3.6 out of 5 (based on 2 ratings with 0 reviews)

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Identifiers +

  • MobyGames ID: 80122
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Contributors to this Entry

Game added by Sciere.

Nintendo Switch added by mars_rulez.

Game added August 11, 2016. Last modified May 28, 2023.

Riptide GP: Renegade (2016) - MobyGames (2024)
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